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Writer's pictureJay Killerman

The start of the development of the Heavenly Horse

Updated: May 22, 2020

The 3 D scanning process involved initially trying a photogramatary approach, however the 60 photos that were taken left patches on the horse that were undeveloped or even missing due to shadow, lighting or textural issues. Therefore it was important to seek further support in getting access to more sophisticated equipment. Luckily enough, the FAB Lab at LJMU has very up to date equipment and we were able to use a 3D scanner that gave better coverage and greater detail. We used a room with good natural daylight, set up the scanner and learnt from the FAB Lab lecturer how the scanner worked. We scanned the object in two sections, it’s left side, then it’s right. The Fab Lab lecturer then went away and sent us the amalgamated scans in an OBJ file. This we then were able to open in the Blender programme and it appeared as a 3D object. This is rotatable and the whole shape appears in 3D allowing the examination of the whole shape / object.


 

3D Scanning: This image/video shows the object as we were scanning it and the results that we were getting on screen. This enabled us to check that there were no holes in the images and that the object was truly represented.






This image shows that we were using Fablab to go through the 3D object we scanned


 

My partner was able to demonstrate how the QR code works for an object. Once we got the 3D scan up and running we were able to test it out on different scenarios. A Crystal box presentation showed a holographic presentation of the horse as a static object.My partner was also able to show me how it might look if we had an animation. All these scenarios were looked at and we were still making our choices at the time that the University went into lockdown. This meant that our choices seemed to become more limited, due to the access to software problems. However, by changing the programmes and learning new skills in developing our horse within the new programmes, we learnt more and edited our work in a new and different way, maybe getting results that we had not imagined before.


 

This is the model of the horse that we scanned to upload to make a 3D model out of it. Now i was able to upload to blender to edit and animate.

This video shows the test I am running to see the horse moving.

It was important to get a final animation that tested reliably with the skins and textures before I sent it to my collaborator who was going to apply it to the QR app.


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