Once the object was rendered, I needed to create the bones for the object, by using the addition of an internal armature. This enables the horse to hinge at the points that the bones meet, depending on the length of bone and it’s positioning. There were varrious problems with linking all the points on the horses armature, aligning the bones within the shape of the horse. Quite a few attempts were made, with persistence winning through in the end. In pose mode, the links between each point is examined in order to get full rigging of the object. When I clicked generate rig there were external points that enabled smoother and more realistic movement. So whole limbs could be stretched out individually. Then by using the Key frame I could animate the horse, creating movement. In order to create a sequence of movements, i needed to take animation film of the horse, I then rendered the horse , completing the visual appearance of the horse, so it matched the real horse in the museum, except this one was moving, in a short experimental animation sequence.
Creating the animation that responds to the QR code was my next job. This involved having a postcard, that has a QR code, that is picked up by a specific app, together with a TV scanner next to the horse in the museum that recognises the QR code and shows the animation on it’s screen.
Therefore I had to look at horse movement, so that it can walk around as it’s first cycle, a second cycle is planned, which involves animating the horse galloping up to heaven, as fit’s it’s legend and reputation.
Having finished the animation, my partner in the collaboration was able to embed the animation within the image in the QR code. This he was able to send back to me so that I could see the horse appear and animate within his living room. This preview video was a cause for celebration as the process had been worth pursuing to give the effect that we were looking for. Whe this is finally assessed we will be able to share it with the museum who will be able to share it with the Millions of visitors that the museums across Liverpool attract.
These images are the final designs for our postcard made by "rosie dickins" from our group and to be given out for the AR app to recognise to work with and displaying the models.
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